Category Archives: Reviews

On Female Leads and Genre Fiction

Taken in the British Library. Sadly he was busy saving the universe. Travelling by train is all very well, but travelling by Tardis...
An encounter of my own, some years ago. Though time travel makes that a tricky thing to pin down.

On a weekend when Roger Federer won his 8th Wimbledon title and Disney announced its intention to release all the movies coming out over the next three years (these were the things that registered with me – your mileage will undoubtedly vary), the biggest news was that the newest incarnation of the Doctor will be, for the first time, female. This is not only a big thing for me – a viewer of Doctor Who since an unreasonably young age – but it means that the three big ongoing science fiction/genre fiction franchises (Star Wars, Star Trek (with its new Discovery series) and Doctor Who) will soon have female leads.

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A Long Time Gone


A picture of a dead whale. Because this blog is like a … never mind.

It’s been a long time, hasn’t it? Not that this was deliberate on my part. I had plenty of intentions of posting new and fascinating content, but circumstance and laziness always got in the way. I do intend to be better though. Thoughts about films, books and games will be forthcoming, and there will – in a not overextended period of time – be more travel journals. (Yes, that time of the year has come around again. I have become terribly predictable in my elder years.) In the meantime, a few thoughts on some of the media I’ve been consuming lately.

Mysterium: It’s a board game. Which is not something that I play enough of these days. (There’s a Tuesday evening boardgaming evening in the Black Sheep pub in Dublin that I’ve been making excuses for not going to for weeks now.) What sold me on Mysterium was the review from Shut Up and Sit Down, a site you should really be following. Boiled down to a brief description, it’s cooperative psychic Cluedo (Clue for Americans) and is as easy to play and strange as that description suggests. One player is a silent ghost who hands out vision cards to the gathered psychics; the others are those selfsame psychics, who must use those visions to solve a long-ago murder. Cue a lot of confused babbling about the exact meaning of the symbolism on the vision cards and exasperated gurning on the part of the Ghost, who doesn’t understand why they can’t figure it out. It’s a lot of fun, and most importantly you don’t need to be a boardgame veteran to play. Highly recommended.

(I also played Cards Against Humanity for the first time at a recent wedding (no, really) and proved beyond all reasonable doubt that I am a horrible person. Which is all that you need to know about that.)

The Just City: I burned my way through Lev Grossman’s The Magicians trilogy recently, having enjoyed the TV series to start with, so normally I’d be writing about that. But I’d been looking forward to reading Jo Walton’s The Just City for so long that it sneaks in ahead of it. The high concept – the goddess Athena decides to build the theoretical state from Plato’s The Republic as an experiment – is delightful, and the execution more than lives up to it. The viewpoint characters are chosen to pick apart the assumptions of privilege and precedent at the heart of Plato’s supposed clean-slate state, and while it’s no surprise when holes are poked in it, the manner in which it happens is consistently engaging. The second book in this series is already out, and the third is coming soon, and if they live up to the opener they’ll have a happy place for themselves on my bookshelves.

Stellaris: It’s been an odd year for games. This was the first of three games I was really looking forward to, and poor reviews for the latter two – No Man’s Sky and Deus Ex: Mankind Divided – have put me off splashing money on them until the next Steam sale. So in the moments between the vaguely social activities that are my forays into Lord of the Rings Online, I’ve been playing Paradox’s Stellaris, a mostly successful attempt to lift its grand strategy template into space and take the place of much-loved classics like Master of Orion. The opening stages of the game, as with all Civilization-style games, are the key draw, as you map out a galaxy for your new interstellar power (designed with plenty of freedom courtesy of the game’s engine), and the mid-game has improved with Paradox’s legendary post-launch support. As yet, none of my games have made it into the late-game phase, so I can’t really report on that (blame LotRO) but with larger patches and content expansions looming, I’m looking forward to seeing the game it becomes.

Film: Honestly, nothing I’ve seen in the past few months has really floated my boat. Which is a little depressing. Overhyped offerings are the order of the day in blockbuster season, and even those films that promise something more haven’t gone anywhere. There’s been no Mad Max: Fury Road this year, and while that’s a high bar to clear, it would be nice if someone at least got close. Or made the attempt.

So, that’s where I am right now. There are political thoughts (shudder) and other matters in my brain that may or may not get exposed in the three-and-a-bit weeks before I escape on another travelogue. In the meantime, my apologies for having been absent and my promise to be a little more present in the weeks and months to come.

Captain America: Civil War – Bucking the Trend

I'd prefer aquamarine vs. chartreuse, myself.
Red vs. Blue. Isn’t that always the way?

For all of the successes of the Marvel superhero universe, most of the sub-franchises haven’t enjoyed uninterrupted upward curves. Iron Man 2 was a mess, Thor: The Dark World was a bit dull, and Avengers: Age of Ultron seemed tired by comparison with its mega-successful predecessor. Only the Captain America movies have shown consistent progress: starting well with The First Avenger, getting better with The Winter Soldier, and now topping the lot with Civil War.

(All the spoilers below…)

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Batman v Superman v The Critics

The photo is at least as dynamic as two thirds of the movie.
Its subtitle is Dawn of Justice. Which is certainly … a subtitle.

The fact that this movie is called Batman v Superman tells the audience ahead of time the sort of an experience they’re in for. This is really a Batman movie (Darkness, No Parents), albeit one in which he’s dealing with Superman’s world—Lex Luthor, Kryptonite and Superman himself. It’s also being savaged by both mainstream and geek critics, but is it really that bad?

Bat Spoilers v Super Spoilers…

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JJ + SJW VS GG

Nowhere near as creepy as the character of Kilgrave actually was.
The promotional materials for Jessica Jones helped to tease the villain and set the mood.

Marvel’s Netflix offerings stand at a remove to the 4-colour heroics of their cinema offerings (and the connected Agents of SHIELD series). Drawing on modern iterations of street-levels heroes, the idea behind them was evidently to provide a darker and more complex take on superhumans than The Avengers. So far it’s working well. Daredevil was a promising beginning, and with Jessica Jones Marvel and Netflix kick it up a notch.

Spoilers for Jessica Jones below…

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Sicario – How Bleak is Too Bleak?

His background doesn't surprise, but it's key to the film's narrative, so I'll keep schtum.
Sicario’s “Alejandro,” unwilling to be a victim.

Sicario is a beautifully shot film, orchestrated by director Denis Villeneuve and master cinematographer Roger Deakins. It has a fine script, well acted by the cast, with Emily Blunt and Benicio del Toro standing out in the leading roles. As much as I appreciated it, though, I didn’t enjoy it. Why not? Because it’s also an unremittingly bleak film, with nary a chink of light to be seen.

(Spoilers below.)

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