Tag Archives: MSc Interactive Digital Media

Intermission

Gulfoss Falls, Iceland
Some gaps are for jumping into. This one isn’t.

 

A few weeks ago, I went to the cinema with a friend to see one of my favourite films. Specifically, 2001: A Space Odyssey in a 70mm print. Being such an old print, it was scratchy in places, though the glorious visuals more than covered for that. As an old print though, it had another surprise to give: a little over halfway through, the screen went dark and a single word popped up. “Intermission.” Now that was an unfamiliar experience.

Maybe not all that unfamiliar though. Two years ago, a lot of the things that had defined my life had come to an end. The most recent of them was that the company I’d worked for had been bought out and the job I’d been in since college was being made redundant. The first part of my working life was over. Time for an intermission.

My first reaction was the obvious one: start looking for work, start looking for something to fill the yawning gap that had opened up in my life. Obvious, but wrong. I’d been complaining about being in a work rut for years at that point, wondering how I could get out of it. Well, life had delivered a short, sharp answer.

So, I took my severance package, had a quick think about what I really wanted to do, eyed up that yawning gap and jumped. Within a few months, I was travelling around the world, visiting places that I’d wanted to see for years (and, as a direct result, starting up this blog – the earliest posts are all about this trip).

It wasn’t all indulgence though—I was thinking about what sort of working life I wanted on the other side. On my return I secured a few freelance jobs, leveraging my publishing experience, but the two-dimensional nature of my career to date limited my opportunities. Luckily, there was another jump to take.

Not long after my travels, I was at a meeting of publishing folks, where I was told about a course in Trinity (by one of the people taking it), the MSc Interactive Digital Media, which covered a broad array of media forms and the technologies used to manipulate and present them. A pretty good fit for my interests and skills, even if some of them were dusty from years of disuse.

So I applied, to just that one course, and after a certain amount of trepidation on my part, I got in. That was just under 12 months ago. It’s been a year of fascinating education, good company from my new classmates and more pressure to excel and achieve than my job had thrown at me in a decade and more.

This morning, I gave a presentation (together with the rest of my team) on the project that we’ve been working on for the last two-and-a-bit months. You can see our work here, though be aware it’s a hefty download and requires a WebGL-compatible browser (and doesn’t work at all on IE). Tomorrow, we get our results and find out whether we can append that MSc to our names.

So. Intermission over. Time to retake my seat, metaphorically speaking, for the second act. Once again, it has the look of a yawning gap of uncertainty ahead of me. But you know what? Having jumped once, the second time really isn’t all that daunting.

So. Ch-ch-changes…

Trinity Front Gate in the sunshine.
Trinity in the sunshine. Not all that common, sadly.

I’ve noted a tendency in myself to be overly mysterious in this blog. It’s the drama ham side of me, which doesn’t get many chances to emerge into the light. So when I said that I would talk a little about the things making my life busy lately, I did mean to. It’s just that I’ve been, well, busy.

About a month and a week ago, I returned to college for the first time in just over 14 years. The initial experience was somewhat akin to taking a point-blank blast in the face from the shotgun of knowledge. In a good way. Trinity’s MSc in Interactive Digital Media is nothing if not comprehensive. Over the course of one year, students are expected to absorb as many elements of media theory and production as their tiny minds can cope with. From the practicality of programming, web authoring or 3D modelling to the theoretical realms of cultural and critical theory or interactive narratives, it’s all covered here, and the result is a 9-to-5 (or more) immersion in all aspects of the modern media world.

At this early stage, I’m pleased to say that it’s been not only fascinating but even fun at times. I had a grounding in some fields from previous educational forays (cultural and critical theory, in particular) and from general interest and reading (game design and development, for example), and my liking for puzzling out solutions has helped me to scramble through the early weeks of courses where I was going in more or less blind (programming and 3D modelling). Of course, it helped that the rest of the students have proven to be not only impressively able but also a very friendly bunch.

Almost as interesting, at least to me, is how the course is structured. Each module stands alone, and even the individual strands within those modules are clearly delineated. Even so, there are names and references that crop up across strands, and it’s not hard to see that somewhere further down the line, all of this is going to start fitting together. Maybe not in time for our individual research papers (due early next year), but certainly in time for the group projects that take the place of our final dissertations.

If I may be allowed another metaphor (and I am, because metaphors are cool now), we’re in the “wax-on, wax-off” stage of the Karate Kid. Learning all the basic moves that we’ll string together into massively impressive multimedia projects somewhere further down the line. That’s my theory as to what the idea behind the course is anyway, and right at the moment I feel rather optimistic about getting there.

For now though, I have a reading week without classes and a long list of assignments to get back to. Which reminds me that I’ve probably spent way too long writing this…